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Recent posts

#81
Site Discussion / Site reset?
Last post by Dave - February 26, 2025, 03:34:06 AM
Hi Chen,

Has the site been reset since 6th Feb? The reason I ask is because there are images missing from posts. Look here https://web-develop.ca/index.php?msg=11578.
#82
Battle Support / Re: Battle! + ST Shop
Last post by Chen Zhen - February 24, 2025, 05:42:28 PM

Diego has an active Battle module to bring players back from the dead.
I created a module that allows exchanging shop credits for Battle fiscal units (money/gold).

Both are available here:
https://web-develop.ca/index.php?action=downloads;area=stable_battle_rpg;file=131



You're likely familiar with installing ST-Shop modules but in case you aren't then follow the instructions in the thread I created for it:
https://web-develop.ca/index.php?topic=4019.0
#83
Battle Plugins / ST-Shop Battle Modules
Last post by Chen Zhen - February 24, 2025, 05:40:54 PM
Battle Modules for SMF ST-Shop

Multiple modules for the SMF ST-Shop modification.

Included Modules:
  • Battle Life Card
  • Increase Battle Fiscal Units



How to install Battle Modules using ST-Shop v4.1.12:
  • download the ST-Shop Battle Modules archive
  • decompress the archive on your PC/Mac which reveals php module files
  • navigate to: Shop Admin -> Modules -> Upload Module
  • upload the php module files to your website via ST-Shop Upload Module page
  • navigate to Shop Admin -> Items -> Add Items
  • click the check-box for "Want to use an item module?"
  • select one of the Battle modules from the drop-down list
  • click the "Add Item" button
  • enable and adjust the settings for the item
 


How to install Battle Modules using ST-Shop v4.1.13+:
  • download the ST-Shop Battle Modules archive
  • navigate to: Shop Admin -> Modules -> Upload Module
  • upload the Battle Module zip archive to your website via ST-Shop Upload Module page
  • navigate to Shop Admin -> Items -> Add Items
  • click the check-box for "Want to use an item module?"
  • select one of the Battle modules from the drop-down list
  • click the "Add Item" button
  • enable and adjust the settings for the item



Report any issues or bugs for ST-Shop Battle Modules in this thread.
#84
SMF Arcade Support + Plugins / Re: Bad EmulatorJS Install?
Last post by Chen Zhen - February 23, 2025, 10:08:32 PM
Quote from: Senkusha on February 23, 2025, 08:30:44 PMI changed it to the appropriate Core (Sega Mega Drive and the games work fine now!

There are core settings from within EJS itself that may need to be adjusted for some games but usually the default will work.
However, all of what you stated regarding a nes game type does not make sense to me.
nes file types belong to the NES console (not Sega) and should work using that ROM setting from SMF Arcade itself.

Edit that specific game from the SMF-Arcade admin and look for the "ROM System" setting (Admin -> ROM Games -> Edit ROM Games).
Select that game from the list & ensure the ROM System is set to "NES" & save the setting (bottom right of that page).
After doing that; attempt to play the game.. NES games have 2 cores available in EJS itself but the one it initially selects for you will likely work just fine.
View the attached image which shows an example of the setting.
#85
SMF Arcade Support + Plugins / Re: Bad EmulatorJS Install?
Last post by Senkusha - February 23, 2025, 08:30:44 PM
I found the problem.  The Core was set to None.  I changed it to the appropriate Core (Sega Mega Drive and the games work fine now!
#86
SMF Arcade Support + Plugins / Re: ROM game. Failed to Start...
Last post by Senkusha - February 23, 2025, 08:29:32 PM
I found the problem.  For some reason when the game installed, it was applied as a Game Boy core.  I manually changed the Core to NES.  Now it works fine.
#87
SMF Arcade Support + Plugins / Re: Bad EmulatorJS Install?
Last post by Senkusha - February 23, 2025, 08:07:04 PM
Ah yes!  Ruffle, not whatever it was I said.  I was going by memory, and failed!

Okay, one of the files in question is:  Sky_Shark_U.zip.
The file compressed filename is Sky Shark(U).nes

When I click on the Settings in the game, I'm met with Game Boy options?  But I thought this was a NES game?  So, I'm a bit confused.
2025-02-23 20_03_56-Arcade ROM Emulator — Mozilla Firefox.png
#88
Battle Support / Re: Battle! + ST Shop
Last post by Chen Zhen - February 23, 2025, 05:34:17 PM

I'm not 100% familiar with ST-Shop but perhaps there is a better way to make it work with Battle.
I may have a look at creating a Battle plug-in for it that allows users to buy gold (or whatever monetary unit) from Battle & then they can gift it or whatever ST-Shop allows. Perhaps some settings that allows X number of credits equal to X number of gold in Battle.
#89
Battle Support / Re: Battle! + ST Shop
Last post by Chen Zhen - February 23, 2025, 05:24:43 PM
I answered your post incorrectly the first time.. my apologies.

Battle adds fields to the members table just like ST-Shop and allows you to change the currency/credit name in its settings.
It is using the field dubbed "gold" by default but you can change this to "shopMoney" if you wish but I'm not sure how that would pan out.
That setting within Battle admin has the heading: "Cash System To Use With Battle".
If you tried something like this then you'd have to go through all the Battle settings to adjust how the monetary units play out.

There may be a ST-Shop plugin for Battle but it might be outdated as I've never created one myself.
 
 
#90
SMF Arcade Support + Plugins / Re: ROM game. Failed to Start...
Last post by frogger - February 23, 2025, 01:03:31 PM

if a game is compressed it needs to be 7z or zip - rar will not work
sky shark works ok for me and it is a nes file