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Recent posts

#91
SMF Arcade Support + Plugins / Re: Arcade throwing same error...
Last post by Grammy - February 27, 2025, 02:51:23 PM
Not to bump, but just adding that when I simply added
$txt['arcade_shout_session'] = 'Arcade Shout Session';to the ArcadeSkinC.english.php file, members who claimed they couldn't see the arcade can now see it and play on it.  That just sounds weird to me.  Why should that error have stopped them from even seeing the arcade?  Oh well...  I'm going to leave this "unsolved" until you guys weigh in, in case something else on my part should have been done.  Thank you.
#92
SMF Arcade Support + Plugins / Arcade throwing same error sud...
Last post by Grammy - February 27, 2025, 02:24:41 PM
2.1.4 default, the error is "Undefined index: arcade_shout_session"

The file involved is ArcadeSkinC.template.php, line 274




var str = "' . $_SESSION['arcade_shout_session'] . '";

and line 307



var str = "' . $_SESSION['arcade_shout_session'] . '";

I would appreciate any help.  Thank you.
#93
Site Discussion / Re: Site reset?
Last post by Dave - February 26, 2025, 05:09:01 PM
Glad to help
#94
Site Discussion / Re: Site reset?
Last post by Chen Zhen - February 26, 2025, 12:04:09 PM
You must of uploaded those images around the time I was last doing maintenance on the forum.
I have a backup of the files from Feb.6 and that backup is from 7 hours after your referenced post.

I've restored some attachments from that backup which seems to have fixed the problem.

Thanks for the report.


#95
Site Discussion / Site reset?
Last post by Dave - February 26, 2025, 03:34:06 AM
Hi Chen,

Has the site been reset since 6th Feb? The reason I ask is because there are images missing from posts. Look here https://web-develop.ca/index.php?msg=11578.
#96
Battle Support / Re: Battle! + ST Shop
Last post by Chen Zhen - February 24, 2025, 05:42:28 PM

Diego has an active Battle module to bring players back from the dead.
I created a module that allows exchanging shop credits for Battle fiscal units (money/gold).

Both are available here:
https://web-develop.ca/index.php?action=downloads;area=stable_battle_rpg;file=131



You're likely familiar with installing ST-Shop modules but in case you aren't then follow the instructions in the thread I created for it:
https://web-develop.ca/index.php?topic=4019.0
#97
Battle Plugins / ST-Shop Battle Modules
Last post by Chen Zhen - February 24, 2025, 05:40:54 PM
Battle Modules for SMF ST-Shop

Multiple modules for the SMF ST-Shop modification.

Included Modules:
  • Battle Life Card
  • Increase Battle Fiscal Units



How to install Battle Modules using ST-Shop v4.1.12:
  • download the ST-Shop Battle Modules archive
  • decompress the archive on your PC/Mac which reveals php module files
  • navigate to: Shop Admin -> Modules -> Upload Module
  • upload the php module files to your website via ST-Shop Upload Module page
  • navigate to Shop Admin -> Items -> Add Items
  • click the check-box for "Want to use an item module?"
  • select one of the Battle modules from the drop-down list
  • click the "Add Item" button
  • enable and adjust the settings for the item
 


How to install Battle Modules using ST-Shop v4.1.13+:
  • download the ST-Shop Battle Modules archive
  • navigate to: Shop Admin -> Modules -> Upload Module
  • upload the Battle Module zip archive to your website via ST-Shop Upload Module page
  • navigate to Shop Admin -> Items -> Add Items
  • click the check-box for "Want to use an item module?"
  • select one of the Battle modules from the drop-down list
  • click the "Add Item" button
  • enable and adjust the settings for the item



Report any issues or bugs for ST-Shop Battle Modules in this thread.
#98
SMF Arcade Support + Plugins / Re: Bad EmulatorJS Install?
Last post by Chen Zhen - February 23, 2025, 10:08:32 PM
Quote from: Senkusha on February 23, 2025, 08:30:44 PMI changed it to the appropriate Core (Sega Mega Drive and the games work fine now!

There are core settings from within EJS itself that may need to be adjusted for some games but usually the default will work.
However, all of what you stated regarding a nes game type does not make sense to me.
nes file types belong to the NES console (not Sega) and should work using that ROM setting from SMF Arcade itself.

Edit that specific game from the SMF-Arcade admin and look for the "ROM System" setting (Admin -> ROM Games -> Edit ROM Games).
Select that game from the list & ensure the ROM System is set to "NES" & save the setting (bottom right of that page).
After doing that; attempt to play the game.. NES games have 2 cores available in EJS itself but the one it initially selects for you will likely work just fine.
View the attached image which shows an example of the setting.
#99
SMF Arcade Support + Plugins / Re: Bad EmulatorJS Install?
Last post by Senkusha - February 23, 2025, 08:30:44 PM
I found the problem.  The Core was set to None.  I changed it to the appropriate Core (Sega Mega Drive and the games work fine now!
#100
SMF Arcade Support + Plugins / Re: ROM game. Failed to Start...
Last post by Senkusha - February 23, 2025, 08:29:32 PM
I found the problem.  For some reason when the game installed, it was applied as a Game Boy core.  I manually changed the Core to NES.  Now it works fine.