Recent posts

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General Code/Script Inquiries / Re: how to do manual limit 4
Last post by bigguy - September 14, 2019, 05:46:31 pm
You should be able to set it to what you want by changing the number.
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General Code/Script Inquiries / Re: how to do manual limit 4
Last post by Cawthorne - September 13, 2019, 09:13:30 am
Can you set this to anything you want or is 4 mandatory?
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SMF Arcade Support + Plugins / Re: hooks??
Last post by Diego - September 07, 2019, 02:25:51 pm
Quote from: Chen Zhen on September 04, 2019, 10:13:09 pmYou are requesting a hook that passes some array data so that mod authors can opt what to do with that info?

Yea that way any mod can use that info and you don't have to do anything else ;D
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SMF Arcade Support + Plugins / Re: hooks??
Last post by Chen Zhen - September 04, 2019, 10:13:09 pm
Ok I think I see what you are requesting.
You are the one that supports/updates a shop mod.
I thought you were referring to the SA shop specifically although I gather it might me the same mod that you took over from Wayne at some point?

You are requesting a hook that passes some array data so that mod authors can opt what to do with that info?
That's easier for me and is a nice idea.
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SMF Arcade Support + Plugins / Re: SMF Arcade v2.56.XX Offici...
Last post by Chen Zhen - September 04, 2019, 05:33:20 pm

Yes it is although I took a break during the summer months due to other priorities.
Development has begun yet again and there will be another stable release within the next few months.

v2.57 is in the works.
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SMF Arcade Support + Plugins / Re: HTML5 save sub-routine
Last post by Chen Zhen - September 04, 2019, 05:30:28 pm

The majority of HTML5 games are written in javascript (and jQuery libraries) which only requires a proper script editor.
I suggest Notepad plus plus (Notepad++) which is not to be confused with Notepad from Microsoft.
ref. https://notepad-plus-plus.org/

Make sure to adjust and save default settings for Linux line endings and learn to use commands to delete empty spaces at end of lines after you do edits.

Sometimes people that write games tend to use minor compression on their js files.
You can use online tools to decompress those files.
Most of the time it will work good enough to put in your save codes.
Then you can compress them again afterward in some cases if it reduces the file size as intended.

Imo a bit of javascript knowledge will be preferred but this is something you can dabble with to get the knack.
It is a very similar language to Actionscript which you seem to grasp a bit by having applied save types you mentioned.

It beats having to use flash editors.

 
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SMF Arcade Support + Plugins / Re: hooks??
Last post by Chen Zhen - September 04, 2019, 05:20:39 pm

Many people have asked for the Arcade to be integrated with the shop mod.
To tell you the truth, I have never tried that modification.
I will add this as a priority upgrade to the current beta.

I suppose an additional arcade admin page for shop integration.
It can include options for # of points for #1 high score, any high score, etc.

Things have to be thought out properly to be fair though.
For example, if someone deletes one of their high scores then it should remove X number of points.
Another option is to provide a check box to not allow people to delete their scores.
If it were not set up this way, people will abuse the point system.
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SMF Arcade Support + Plugins / hooks??
Last post by Diego - September 03, 2019, 07:20:34 pm
Can we get some in-mod hooks for cross options with other mods.

E.g. Giving points with Shop mod using hooks when user gets best record, etc
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Releases & Version Updates / Re: SMF 2.0 - Enable PHP7.2+ C...
Last post by Chen Zhen - August 31, 2019, 10:24:12 am

No problem.

I updated that thread with one instruction I forgot to initially include.
The actual downloading of the kernel update.. oops.
It is edited now to include that command.
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Releases & Version Updates / Re: SMF 2.0 - Enable PHP7.2+ C...
Last post by Skhilled - August 31, 2019, 03:27:39 am
I sure am, thanks! :)
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